Alot more "clutter" to go on the ground, and 2 of the main buildings haven't been started yet but its slowly coming together. yet to play with the Shader I have built for the water, at the moment the Env Ball I've used for colour reference is abit Light for the scene
Also just had a play around with my opening scene, it starts at with the first image and pans down onto the second showing a character stood on the cliff edge before flashing to his memory of his village being massacred.
The rain looks rubbish, but its a work in progress never really used particles or dynamics before so just playing around atm. there will be Lightning and thunder in this scene as well.




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